How Augmented Reality Is Taking Brand Engagement To New Heights

Although still in its relative infancy as a medium, Augmented Reality (AR) has started to gain a good deal of traction within the advertising world, with a growing number of brands adopting the format in order to drive higher levels of engagement online. 

This adoption has been helped by the increasing accessibility of the medium, with channels such as Facebook, Snapchat, TikTok, Google, and Pinterest each now offering AR solutions to advertisers of all shapes and sizes. 

This article briefly breaks down the current state of AR and its role within digital advertising, exploring examples of how the format can, and is being used by brands to immerse audiences with fun, interactive experiences. 


What is AR?

AR, put simply, is the enhancement of real world experiences via tech-driven digital elements—mostly visual overlays. The concept of AR dates back to the 1960’s, however, the term “Augmented Reality” was coined much later in the 1990’s, during which time the sports and entertainment industry were the first to utilize the medium.  

It wasn't until 2008 with an ad for BMW Mini that AR made its debut into the world of advertising. This AR experience enabled magazine readers to bring a Mini print ad to life by holding an image of the car to their computer’s webcam. 

However, the true turning point for the rise of AR advertising, and AR more generally, came about in the 2010s with the rise of the smartphone. The increasing presence of smartphones within pockets, coupled with the astronomical advances in mobile processing power, provided brands with a key that opened up a whole new AR realm. 

From viral mobile-gaming hits such as Pokémon Go, to weird and wacky selfie filters across social platforms, AR—through our phones—has become a part of our everyday lives. 


Social advertising AR solutions

In the first half of the 2010s, AR as an advertising tool was rather exclusive, requiring a good deal of time and money in order to develop interactive experiences. In recent years this has shifted. Leading digital platforms such as Facebook, Snapchat, TikTok, Google, and Pinterest, have all invested in AR offerings—essentially democratizing the format with accessible advertising solutions.

These platforms have also become AR trailblazers, with their investment and innovation helping to move the format forward in terms of its possibilities and applications. 


Increased adoption in 2020

The events of 2020 saw a fast-tracking of AR’s advertising growth as brands turned to the format in order to connect with audiences stuck at home during lockdowns. This high growth is expected to continue in 2021 and beyond, with it predicted that the global market will grow at a 43.8% compound annual growth rate between 2021 and 2028.

These numbers suggest that AR is likely to become a standard advertising practice in the not-so-distant future as digital advertising looks to become more interactive and immersive. 

For this reason, brands that are not yet using AR in their digital strategy, should begin to test the format in order to get familiar with they ways in which it could be used to drive engagement. 


Common AR advertising use-cases

Now that we’re caught up on the current state of AR advertising. Let’s dive into some of the most common applications of AR to understand how brands are already utilizing the format to boost engagement and drive business objectives. 




1. "Try-Ons"


The application of AR that has perhaps seen the biggest rise in popularity over the past year, is the “Try-On”.

As you can see on the left this type of AR experience allows you to virtually try-before-you-buy with a digital filter activated by identifying body features.  

These ads have been booming in the beauty industry as brands look to offer an at-home alternative to in-store demonstrations. Other retail product-categories such as sunglasses, hats, and shoes are also extremely suitable for this use-case, with faces and feet being relatively easy for AR developers to map and build AR effects around. 


2. 3D Virtual Products


Closely related to “Try-Ons” in that they enable customers to try-before-they-buy, 3D models can be understood as product-focused AR experiences that aren’t activated by the body features.

Being instead activated by the rear camera of a smartphone, a 3D virtual model enables you to explore a product in greater detail or see how it may look when applied to real-life. 

Furniture for example, is a product category that commonly uses these experiences to enable potential customers to see how a piece of furniture will look when placed within their home.

Automotive is another industry where these types of ads have seen a good deal of uptake in recent years, with brands replacing the traditional car-yard visit with virtual alternatives enabled by AR. 

Both “Try-Ons” and 3D Virtual Products have also developed a strong link to e-commerce, helping brands to offer a streamlined shopping experience, from discovery through to purchase.



3. AR Games

With viral successes such as the previously mentioned Pokémon Go, we know that AR games can be extremely popular. Advertisers have taken note, with a growing number creating AR ads with gamified elements in order to create an immersive branded experience.  

These highly interactive ads can work to achieve objectives at all stages of the purchase funnel and can even collapse the funnel within the single ad format, leading audiences from awareness through to conversion.

Gamified AR ads will usually be more complex than other AR use-cases, with multiple trigger points where interaction takes place. Although taking more time and resource to build, this creates a richer experience where audiences are truly immersed.

TikTok’s Gamified Branded Effects are also helping to push this form of AR advertising forward, making the format more accessible, with a number of templates that brands can utilize.


4. Filter Fun

The last common category of AR ads can be seen with fun, branded filters.

These ads are less focused on exploring the characteristics of a product or enabling audiences to try-before-they-buy. Rather, these ads tap into the popularity of organic AR face filters, giving them a branded twist. 

The key word here is “fun” as the effects need to offer something new and exciting in order for audiences to use them and share amongst their friends.

When done right, these branded filters can spread like wildfire through platforms such as TikTok, Snapchat, and Instagram, helping to achieve strong brand outcomes in a similar way to word-of-mouth, but at much larger scale. 

Source: Business Insider


Benefits of AR for advertisers

Along with the benefits mentioned in the sections above, there is a scientific-basis to adopting AR, with studies showing that the brain reacts differently during an AR experience compared to standard experiences without AR components. 



The video above summarizes the key findings of a 2018 study conducted by Zappar, Neuro-Insight and Mindshare UK.  

  • Memory encoding is 70% higher with AR

  • AR drives 1.9x higher visual attention

These findings highlight why AR is becoming such a powerful advertising tool, and further emphasizes why brands should begin testing and implementing these solutions in order to avoid falling behind.  


AR advertising is just getting started

The findings outlined above, as impressive as they are, are still based upon relatively early editions of AR experiences. The potential of AR as an advertising tool is still relatively untapped. As the functionality and sophistication of the medium continues to grow, so too will its advertising applications and effectiveness. 

With digital leaders such as Facebook, Google, and Apple, all placing a high amount of resource into researching and developing new AR technologies, it’s safe to say that AR advertising in five years' time will be leaps and bounds ahead of what we are experiencing today in 2021. 

With that being said, AR is already a powerful medium—and better yet, it is an accessible ad format with a whole bunch of use-cases, many of which don't feature in this article.

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